a few pieces of advice: -making the text larger would help a lot since its practically illegible sometimes -making background assets less colorful or balancing them with the main platforming assets is important, so players can distinguish what's interactable and what's not -love crabs
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a few pieces of advice:
-making the text larger would help a lot since its practically illegible sometimes
-making background assets less colorful or balancing them with the main platforming assets is important, so players can distinguish what's interactable and what's not
-love crabs